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©2008-2009 ~zi-
:iconzi-:

Artist's Comments

:bulletpurple: Explanation
This tutorial is just to show some ideas, how you easy can make ISO buildings or objects with irregular pixel lines, without to lose isometric view.

:bulletblue: Little info:
- Made 4 year ago;
- The palette isn't best, but I prefer to use my old work;
- The tutorial is for Photoshop, but easy can use idea in another programs.

:bulletred: Other info
Thanks to Ledenata for translation!

:bulletgreen: Notes
Have another 3 tutorials, but haven't translation for them. If have interest, will see in future to repair and translate them.

I hope to be usefull. If have some remarks feel free to write them.

Comments


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:iconctrl-alt-delete:
Getting the three-dimentional geometry right in iso scenes is always the hardest part. Excellent tutorial.

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Kilroy Was Here
:iconcogwurx:
Many thanks for this tutorial!

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:iconmogstorm:
Thanks, this is a really good tutorial. You have a good clean style. :)
:icondarkona-goth:
Wow! Thanks! ;) I lke you work very much
Faved :+fav:

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:flaguk: LOVE BOWIE :flaguk:

= = Portfolio = =

^.^ нас здесь много ^.^
:iconzi-:
Yep, but many peoples think that must use only correct pixel lines. That is why many times works look at very similar, maybe because more ISO tuts are how to make regular pixel lines or because is easy to make regular pixel lines.

Thanks ctrl-alt-delete :) I'm glad that you are OK ;)

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:) I wish you success :)
:iconwightzombie:
Great insight into your creative process! Thanks!

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morvera ner morden
:iconshonegold:
Awesome! Thanks ~zi- :+fav:

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Ann aka ShoneGold
PixelArt Gallery Moderator

pixelart chat [link]
pixel art forum [link]
:iconshabuegah:
very nice man, very nice
:iconsbusfield1977:
Thanksssssss! I've been waiting for a tutorial on this stuff. Love it!

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November 6, 2008
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